Part 1:
This week, I did not take part in the volunteer program. Instead, I was a part of the volunteer training program for becoming a tutor at the writing center next semester. During the training I was taught about Facilitative and Directive tutoring procedures. I should try to be supportive while asking questions to the writer to make them think about what exactly they have written down and to convince them to think about revision on their own. Should they not understand that, I can be a bit more directive to noticing what is wrong with their paper, and get them to understand the changes that could be made. There was also role playing situations to test these strategies we learned, and I learned a lot about what we need to do.
Part 2:
For this project, I will work a lot on the revision of the old tri-fold and make it appear nicer. There are several potential formats that I believe will work well for the group. However, it is hard to be certain exactly the changes I will be making until I get access to the old tri-fold. I also have ideas about how to produce them as well, but again, I won't exactly know what I will be doing until I get access to the old tri-fold and see what second chance would like us to do.
Thursday, February 28, 2013
Blog 7
Sorry for the delay in the post, I thought I had posted it last week but it only saved, never posted. My apologies.
Part 1:
This week in the writing center, I have only assisted one person again. This time they were requesting grammar and proof reading on their cover letter. They had already turned the assignment in, just gotten it back, and was going to turn it in with corrections for bonus points. They had us look at all the red marks on their paper, and ask for assistance on which parts to change and which to keep. After fixing a bunch of commas and word choice, they seemed fine with the work they had accomplished, and left rather quickly. I learned that tutors at the writing center are not always viewed as the most helpful person to progress writing, rather as someone to make a few quick corrections.
Part 2:
Brainstorming
Needs to post things only relevant to the
More professional work needed.
Less inappropriate memes.
Want people who look at work to be proud of your work. Link them to website or twitter that you won’t be embarrassed about
How easy for you to alter website? Change to similar layout.
Make website more informative and updated than facebook or twitter.
I have several ideas to updates to website to make it more interesting. TONS of changes could be made just to the website.
Daily and relevant updates to facebook/twitter.
Provide followers updates about what progress is being made/events planning.
Part 3:
For one, she had several issues with grammar, mainly because English isn't her first language.
She had issues with grammar because English isn't her first language.
Thursday, February 14, 2013
Blog #6
Part 1:
This week in the writing center, I worked with only one student again. They were foreign, and were looking for assistance on a response paper to a video they say in their anthropology class. She included lots of information about the video in her paper. She also sorted a few outside sources for the paper as well to connect the information in it to other subjects. However, she had a few issues that needed fixing. For one, she had several issues with grammar, mainly because English isn't her first language. Also, she had issues tying all the information back together into one final conclusion, and didn't seem to tie the video as much into her paper as she should have. By assisting her in tying her paragraphs together with important information, He paper could become much better after another few minor revisions. I feel like I am getting more comfortable with tutorials, so much so that I signed up for the training.
Part 2:
It is important to understand what art is when
discussing what can and cannot be art.For this discussion, defining
what art is and isn’t in necessary. There has been lots of debate
regarding what art really is, and very few have come to agreement. The most basic definition of what
art is, which people such as Roger Ebert, a renowned
movie critic, and Kellee Santiago, a producer and developer of
games use, can be found on Wikipedia. They use thise
definition,
"Art is the process of deliberately arranging elements in a way that
appeals to the senses or emotions" in order to help explain what art is (Ebert,
Roger). By this definition, one might think that video games are already art. There
areis
lots of elements that are within video games, which can appeal to people’s
senses and emotions.
This week in the writing center, I worked with only one student again. They were foreign, and were looking for assistance on a response paper to a video they say in their anthropology class. She included lots of information about the video in her paper. She also sorted a few outside sources for the paper as well to connect the information in it to other subjects. However, she had a few issues that needed fixing. For one, she had several issues with grammar, mainly because English isn't her first language. Also, she had issues tying all the information back together into one final conclusion, and didn't seem to tie the video as much into her paper as she should have. By assisting her in tying her paragraphs together with important information, He paper could become much better after another few minor revisions. I feel like I am getting more comfortable with tutorials, so much so that I signed up for the training.
Part 2:
Video games have matured
greatly evolved within over the
past few
decades. From basic side-scrolling 2-dimensional games to full
3-dimensional open world games, and even into
completely interactive games systems without the
use of controllers, video games have changed greatly in how they are played. Unfortunately,
video games are rarely viewed(seen)seen
by others as a form of art and rather as a toy for young kids. Video game
companies and developers will need to to try and either do something new(innovate?)innovate
or change something that
is already(previously)previously
implemented mechanics(mechanics) within(in)
their games if they want to be recognized as artists rather than toy makers. A
system that has been implemented into many games that not only became a very
popular system, but also
helped bring the image to video games that they can be considered artistic is
the Morality System (helped videogames be perceived as
artistic is the Morality System). Before the Morality System, the player could follow(followed)followed
one
linear path way needed to to reach
the goal in the game, with the illusion of possibilities and an open world with
the use of side-quests. The Morality System was implemented into games in order to bring instead tries
to immerse the player into the game
world and haveby making the players individual decisions
haveing a major effect on what happens in it based
upon their decisions in the game. The player’s actions
upon the game world would have a significant impact on how the non-playable
characters would react, much like in a real world situation. In a game
world situation, Players couldone could save save the world
from tyranny or take its place as its ruler, each choice leading up to this
final conclusion with their own effects on the story. However, this system is
not fully fleshed out and is still young. With
the some innovative ideas new ideas combined
with the help of the video game companies that support them, developers could change and adapt change the
way the Morality
System works
in order
to create a better system. Morality
systems in video games can develop, mature, and change to help video games be
viewed as an art form rather than as toys.
Part 3:
So far, I have been editing as much
stuff as possible while considering all the things we learned in class. Since
this paper is two years old, I am making a number of changes just based on my
own development in writing since then. I've re-read these 2 paragraphs a number
of times to try and spot and implement the things we learned for when it can
make a sentence better. I have noticed so many issues with overstating and
extra words within my writing that clutter the work. I believe that I have no issue tying my paragraphs together like what the chapter displays. Looking at these two paragraphs, I didn't have to make any corrections regarding it. I have always been taught to only talk about relevant subjects to the paragraph, so I have experience with doing this kind of stuff to my writing already.
Thursday, February 7, 2013
blog #5
Part 1:
This week, I had one person come in at my hour looking for help on her paper. She was writing a summary for an article from English 101. She was pretty much finished with it, and was only asking for assistance in review to make sure she covered anything. After reading her paper, both me and the tutor mentioned that outside a few tiny grammatical errors, her paper was very well done. She covered all the necessary points, gave her opinion after the facts, and kept very focused on the assignment. Her topics were ordered well, and she provided extra information at key points of interest regarding the topic. Reading her work taught me that specific ordering and discussion while being focused on the work can make a paper very good on its own. She discussed and highlighted the main points of the article in her writing, and wrote around those ideas. Overall, the only ways that the main tutor and myself assisted her is with citation help and grammatical errors. I feel I am getting progressively better with understanding what should be happening in these writings, and how to progressively make them better.
Part 2:
Original:One might argue that Morality Systems are not what makes video games good, and that it in fact detracts from the gaming experience. Many people would agree with the statement that they could play video games in order to avoid issues in real life situations. As Andrew Kauz, a blogger who has an issue with how Morality Systems are cliché and unnecessary, “we don't want to fraternize with people who are constantly judging us in real life, but we want to spend twenty hours with a game that does the same thing?” (Kauz, Andrew). It isn’t the uncommon for one to be directly affected by some of the stories in games. Being banned from being on an entire planet because of a bad choice the player made, much like which happens on one planet in Star Wars: Knights of the Old Republic, can’t be emotionally uplifting to some players. While not necessarily emotionally uplifting, it’s also common in novels and movies for one to feel emotion for a character who received injustice. Video games are a fairly new art form, and it will take time for writers to develop ways to tell a story in a unique way, but also gets the point across while in the game. Art is supposed to spark emotions to those that are enjoying it, and video games do this in a way that no other art forms can do, with direct interaction with the viewer. Editted:One might argue that Morality Systems detract from the gaming experience. Many people would say they play video games in order to avoid issues in real life situations. As Andrew Kauz, a blogger who has an issue with how Morality Systems are cliché and unnecessary; says “we don't want to fraternize with people who are constantly judging us in real life, but we want to spend twenty hours with a game that does the same thing?” (Kauz, Andrew). It is common to be directly affected by some of the stories in games. Being banned from going to a planet because of a bad choice the player made, much like which happens on one planet in Star Wars: Knights of the Old Republic, can’t be emotionally uplifting to some players. While not emotionally uplifting, it’s also common in novels and movies for one to feel emotion for a character who received injustice. Video games are a fairly new art form; it will take time for writers to develop ways to tell a story in a unique way, but also gets the point across while in the game. Art is supposed to spark emotions to those that are enjoying it, and video games do this in a way that no other art forms can do, with direct interaction with the viewer.The chapter helped me understand how to clean up my writing in a way that can help make my papers better. I can get my point across much quicker and more directly if I remove clutter and words that don't need to be there. Clutter just adds unnecessary words to the paper that can cause issue. I feel like this is something I should do more, even more so for when I am writing to not fill a page requirement. I do feel I write more nonsense if there is a page requirement, after I rough draft the important topics, I write more about things that don't matter too much.
Part 3:
After explaining more of this information and what I learned from class, as well as my own cover letter and resume, the student understood more of what needed to occur and expressed she would make changes.
After explaining what I learned from class, as well as from my own experiences, the student understood what needed to occur and expressed she would make changes.
I am starting to feel more comfortable with these tutorials, they are interesting to sit in on and also just express and exchange ideas.
I am feeling more comfortable with the tutorials, they are interesting to sit in on and exchange ideas.
This week, I had one person come in at my hour looking for help on her paper. She was writing a summary for an article from English 101. She was pretty much finished with it, and was only asking for assistance in review to make sure she covered anything. After reading her paper, both me and the tutor mentioned that outside a few tiny grammatical errors, her paper was very well done. She covered all the necessary points, gave her opinion after the facts, and kept very focused on the assignment. Her topics were ordered well, and she provided extra information at key points of interest regarding the topic. Reading her work taught me that specific ordering and discussion while being focused on the work can make a paper very good on its own. She discussed and highlighted the main points of the article in her writing, and wrote around those ideas. Overall, the only ways that the main tutor and myself assisted her is with citation help and grammatical errors. I feel I am getting progressively better with understanding what should be happening in these writings, and how to progressively make them better.
Part 2:
Original:One might argue that Morality Systems are not what makes video games good, and that it in fact detracts from the gaming experience. Many people would agree with the statement that they could play video games in order to avoid issues in real life situations. As Andrew Kauz, a blogger who has an issue with how Morality Systems are cliché and unnecessary, “we don't want to fraternize with people who are constantly judging us in real life, but we want to spend twenty hours with a game that does the same thing?” (Kauz, Andrew). It isn’t the uncommon for one to be directly affected by some of the stories in games. Being banned from being on an entire planet because of a bad choice the player made, much like which happens on one planet in Star Wars: Knights of the Old Republic, can’t be emotionally uplifting to some players. While not necessarily emotionally uplifting, it’s also common in novels and movies for one to feel emotion for a character who received injustice. Video games are a fairly new art form, and it will take time for writers to develop ways to tell a story in a unique way, but also gets the point across while in the game. Art is supposed to spark emotions to those that are enjoying it, and video games do this in a way that no other art forms can do, with direct interaction with the viewer. Editted:One might argue that Morality Systems detract from the gaming experience. Many people would say they play video games in order to avoid issues in real life situations. As Andrew Kauz, a blogger who has an issue with how Morality Systems are cliché and unnecessary; says “we don't want to fraternize with people who are constantly judging us in real life, but we want to spend twenty hours with a game that does the same thing?” (Kauz, Andrew). It is common to be directly affected by some of the stories in games. Being banned from going to a planet because of a bad choice the player made, much like which happens on one planet in Star Wars: Knights of the Old Republic, can’t be emotionally uplifting to some players. While not emotionally uplifting, it’s also common in novels and movies for one to feel emotion for a character who received injustice. Video games are a fairly new art form; it will take time for writers to develop ways to tell a story in a unique way, but also gets the point across while in the game. Art is supposed to spark emotions to those that are enjoying it, and video games do this in a way that no other art forms can do, with direct interaction with the viewer.The chapter helped me understand how to clean up my writing in a way that can help make my papers better. I can get my point across much quicker and more directly if I remove clutter and words that don't need to be there. Clutter just adds unnecessary words to the paper that can cause issue. I feel like this is something I should do more, even more so for when I am writing to not fill a page requirement. I do feel I write more nonsense if there is a page requirement, after I rough draft the important topics, I write more about things that don't matter too much.
Part 3:
After explaining more of this information and what I learned from class, as well as my own cover letter and resume, the student understood more of what needed to occur and expressed she would make changes.
After explaining what I learned from class, as well as from my own experiences, the student understood what needed to occur and expressed she would make changes.
I am starting to feel more comfortable with these tutorials, they are interesting to sit in on and also just express and exchange ideas.
I am feeling more comfortable with the tutorials, they are interesting to sit in on and exchange ideas.
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